Equipment. Reduces physical and magical damage taken from. In the screencap below, the party menu on the left is @showsp OFF, and the party menu on the right is @showsp ON. Also custom shield sprite. 100 total AGI will make you immune to Sleep. Makes you immune to Stone Curse. Many Sorcerer spells also use INT directly in its damage calculation, so having as much INT as you can is a good idea. Use Striking on any physical DPS in your party. "What more could you want?" Combos with Big Ben Card for MDEF pierce vs Demon race monsters. Ragnarok Online 2 Sorcerer Guide by The Red Roses. Maximize your Soul Change SP with 1 easy dagger. Place a Wall of Fire on the ground. Hey remember Fire/Ice/Lightning Bolt from the Mage branch? Get  as much as you need to get to 193 aspd, counting for consumables. Headgear (Top): Guard's Cap, Asgard's Blessing, Aegir Helm(for Nyso) [Leaf Cat Card for Nyso, nothing really good here for Garro, can Bungisnsis or Rigid Sky Deleter] The only upside to this armor is that it's unbreakable, so you won't have to go back to town to repair your armor if you're wearing this. Probably one of the most widespread boots. Water Element units will regain a % of their maxHP every couple seconds, while Fire Element units will lose a % of their maxHP every couple seconds. The names in party window don't walk around. Recommended to use this on a +15 or higher headgear for its full effect. Also reduces damage by 15% from Demon monsters. The bolt skill cast is interrupted and the magic power converges on the user's hands. When combined with Playing Pere Card: Increases Metallic Sound damage by 50%. Plus weighs 0! Boosts the user's cold bolt and frost driver damage, and adds equip 40 equip Matk when put on passive. Combo withNeo Punk Card (Shield): bypass 50% MDEF of Formless and Demon monsters, Ancient Tree Bradium Golem Cobalt Mineral Dolor of Thanatos Draco Egg Hell Apocalypse Naga Nepenthes Pinguicula Zakudam, Fire Frilldora Jungle Mandragora Fruit Pom Spider Curupira Rigid Lava Golem, Soul Fragment Red/Yellow/Green/White/ Blue Teddy Bear, Geffen Magic Tournament for 750 ​Geffen Magic Tournament Coin​, [ttps:// Agav]. 52.9k members in the RagnarokMobile community. Increases ASPD and ATK when equipped with a Book weapon. This would make the process easier as I'm bad at planning things @[email protected] Level of autocasted cold bolt is based on your job lvl. Ragnarok M: Eternal Love is a free-to-play fantasy RPG based off the original … Combos with broken chip 1 to give 12 int total, and riot chip to give 50 Matk. People walk around. When you get to level 99, you can do one of 2 things: Leave your gramps party and Transcend at the Job Changer. And if your target happens to be of the opposite element, the insignia will also drain their hp. Really shines when using the  Shadow Staff [2] as your caster weapon. I'm not even gonna mention that card in the card section but I'm just gonna tell you that here. Level 1 changes Flame Heart, Mystic Frozen, Rough Wind, or Great Nature into Red Blood, Crystal Blue, Wind of Verdue, or Green Lives. Consume 1 Yellow Gemstone to create an area that increases ATK and Fire Property damage of all units standing in the area. Inflict Water Property damage to a target, and has a chance to freeze the target. It's also used in PvM for farming Bio3 for either Big Crossbows (from Cecils) or Energy Fragments (from most weapons that drop in Bio3). Not super recommended, but usable if you want to make a VCT% build. Excellent for MVPing! A for fun card that adds an AoE when you're hit and also is a combo with. This skill is now disabled in WoE! Mid: Magical Booster, Black Devil's Mask, Black Frame Glasses, Monocle 0 total LUK (from -LUK from Essence of Evil VIT 3) will also make you immune to Curse. This is your last priority. Well, you have a couple of jobs, depending on what content you're running. Apparently this skill does a good chunk damage, but it has a cooldown. It's more or less the same as Support Sorcerer. This is the standard DPS Magic armor card. Only works on PvP maps. Those people are wrong. Use on Earth Grave/Earth Psychic Wave builds. It's like Crimson Rod, but 2-handed. If this isn't your first character, you can go to Izlude using @go Izlude, and walk up to 127/255 to enter the Izlude Academy. [Red Ferus Card] Adds a 4% chance of casting Level 4 Fire Bolt. An excessively exensive and overly difficult alternative to. If you already have a Volcano, Deluge, or Violent Gale on the map (cast by you, not someone else), does not consume any Gemstones. I use this quests for after transcendence too. :). Part of the librarian set. Successful Spelllbreaks will inflict 2% of the target's MaxHP. So even worse. For the earth mages out there. Main item of the Celine set. Increases an ally's Earth Property Magic damage. That is, Cold Bolt, Fire Bolt, or Lightning Bolt. Level on some weak monsters until you hit around Level 20-30. Note that if the melee hit is like, super strong, it can break the safety wall in a single hit. Agni's main stat is ATK, so you don't really get much from that. Sylvan Sorcerer. Cheap lower headgear that effective at all levels of play. Each tick of damage counts as a separate "hit," in a sense, so there's up to 7 chances per Psychic Wave to trigger on-hit effects such as Runaway Magic from Temporal Boots or Wickebine's Cat Ears' MDEF pierce. Main stat for your damage. I personally don't really like this one, but it'll give you a little bit of after-cast delay reduction and MaxSP. It's my favorite. Nice boost to stats and Mdef piercing is always welcome, even if it doesn't work on bosses. Reduces after cast delay of all skills by 30%. Everybody's first armor (set) outside of Eden. This is essentially a 2nd autospell for you. Once you're a Professor, you can contribute to your party by typing. Out of desperation, they sought knowledge from ancient magic books and secret records that described how new power could be lent to Norman… Im working on an autocast sorcerer build- enough tankiness for autoskills to proc with enough dps to farm with it. If only it was one-handed :( Can be. Best armor for all casters imo. Beefed up version of Amdarais Card, but has the same penalty. It costs 2. Increases MaxHP and DEF. Chance to continually heal 3000 HP when player HP is lower than 50%, Increase elemental Wind damage by 10%. Psychic Wave (Alt: Psychic Wave) is a 3 rd class offensive skill available as Sorcerer.. Effect. or kinda weird stuff like Earthquake. Sorcerers excel at inflicting and boosting elemental (Fire, Earth, Water, and Wind) damage, as well as supporting allies with their various buffs. Acc: Glorious Ring, Physical Enhancer Ring [Water Resist or All-Resist enchants], Magic Intensifier Ring [Water Resist or All-Resist enchants] [Phen Card, Poporing Card for Garro, Iara Card if you really want to cure frozen people in Nyso and your AB is sleeping mid-run]. The Dragon resist is extremely useful for the Monster Hunter 2 Star Boss, Garronath. For the wind builds, very expensive though. Not to say that it can't clear the room, it just can't do it as efficiently as the caster variant since it doesn't specialize in it. Best accessory for spellfist builds due to its boost to bolt damage. Crystallize is a very strong debuff in PvP modes. will increase this damage. Your goal is to get up-close and personal in order to unload your magical fists on your target. In addition to the effects listed that every Wind Insignia has, each level of Wind Insignia will do something different. In addition, you might want to LP over enemy pneumas so that your ranged DPS can hit them. If you're lucky enough to get these, this set up is the best for boosting bolt damage for spellfist builds, while reducing the cd of, Reduces delay after attack by 1% for each level of. It's got a slot too, so you can put in something useful for early leveling, like, Looks a lot like the normal Wind Whisper, but is a lot harder to get. If refined to +9 or above, additional MATK + 2%. Does more damage based off the level of Lightning Loader (Wind Endow) you have. Use the party window to target. Shield: Purified Knight's Shield, Cursed Knight's Shield, Mad Bunny Combos with broken chip 2 to give 12 int total, and riot chip to give 50 Matk. The sorceror is one of the most versatile classes to play, in such a way that your skill build varies to your playing style as well as what you’d like to bring forward in parties and raids. Shield: Purified Knight's Shield, Cursed Knight's Shield, Mad Bunny With the release of EDDA Biolabs, the 3 new weapons are now the best for each build they represent. [Hill Wind Card] Adds a 4% chance of casting Level 4 Lightning Bolt, to a maximum upgrade level of 10. [Pitman Card] Adds a 4% chance of casting Level 4 Earth Spike or, when performing a physical attack, where the level of the skill is equal to, and where the chance to cast is increased by 1%, per upgrade level of the item past the upgrade level of 4, to a maximum upgrade level of 10. Level 3 spirits: these big boys and girls cast a bolt of their respective element while attacking, the level of which is your jlvl/10 rounded down. Reduces variable cast time. Same as Nightmare Mimic/Nightmare Arclouse combo, but goes with Neo Punk and is used against Formless and Demon. When attacking with Magical attacks, adds a chance to activate Level 10 Soul Drain. Enemies that walk on the affected areas will take Fire Property damage. I personally like HMC more because I only need to swap one piece of equipment, though. This includes: safety wall, double attack, reflect shield, auto guard, parry, and stone skin. As such this build is slightly more dangerous than the caster variant, but rewards you with better bursts and dps. Out classed by. Ventus likes to increase ASPD and reduce Fixed Cast Time. Slightly weaker than focusing an element, though. Inflicts Ghost Property damage to a target. Slotted version of the above, but no longer gives asdp. Enemies that walk into the cells will be knocked back and take Fire Property damage. Gives nice stats but you probably won't use this later on. Unlike Diamond Dust and Earth Grave, it's a targeted spell that has an AoE instead of being ground-based, similar to a Ranger's Arrow Storm. Right now, my … Weapons. QOL card. The regular auto … After I cast Soul Change, I will have half of the target's SP (10/1500 SP). Boots: Temporal Boots of Dexterity, Illusion Leg B-type Use this before you get Fire Ball since you'll probably be in Payon Dungeon killing Zombies/Skeletons. They could bend the rules of nature, but were ultimately still governed by them. If you insist on using a Rod, I guess you could ignore this. Increases magical damage inflicted by 5%. No longer the best armor for magic damage, but its INT and DEX enchants at +7 or higher will still be nice if you want to reach instacast without using buffs and foods. Your next couple melee attacks will do magic melee damage depending on bolt damage. Keep in mind that on NovaRO, Dorams are people too, so it'll hurt them more. You can't get both, so I'd go for odd. You can also max this if you're playing a Spellfist build vs Undead or Earth element enemies. Very nice for defensive stats. Doesn't need to be refined for bonuses. Consume 1 Yellow Gemstone to create an area that increases Flee and Wind Property damage of all units standing in the area. The RK has 656 SP. Your Ventus dies, like, all the time, so she's not always that dependable either. You might want to keep a shield with this card on it as a swap. Next, go down to the Basement of the Main Office. Let's say you're gonna be fighting Undead stuff. Cast the same level twice to return it to Idle mode (not the same as Passive) where it doesn't do anything. Notably, YOU CAN CAST THIS ON ENEMIES. Magic Executioner Holy Water Shadow Armor, Magic Vibration Dragon Killer Shadow Armor,, Boosts the user's fire bolt and fire wall damage, and adds 60 equip atk when put on passive, When in passive mode, gives the user equp Atk +120 and changes psychic wave to fire. Each cell of Fire Wall will break after a certain amount of hits. Use this for when you're dealing with trash mobs. Only use this if you're having problems getting to 193 aspd. As noted on iro wiki, the damage will be: Damage (MATK)% = Base_Damage + (Bolt_Lv × 100) Boosts the user's aspd by 5 and reduces fct by 1 second, while adding a chance of autocasting lightning bolt when attacking when changed to passive. ... Sorcerer 3-2 Job Class. In PvM, non-boss protocol monsters can also be Crystallized, but they will only be rooted for the duration. You never know when your AB's out of SP and your party's dying and everything's going horribly. Doesn't quite give too much MATK or bolt damage, but gives a bit of INT, DEX, and ASPD depending on your refines. You'll mostly be using level 1, to put your elemental in Passive Mode. If the Sorcerer has a summoned Elemental Spirit at level 2, set to Passive Mode, Psychic Wave will do damage of the same element as the Elemental Spirit instead of Neutral. There's no point in using this skill!!! Wall of Fog cannot be cast on affected cells. This allows you to get instacast on your spells with more than .5 seconds of fixed cast time without using Ventus, but it's not really that reliable. This skill is extremely random. You'll want this armor at an odd refine (mine's at +1) so you can get uninterruptible cast. You can also enchant this for a couple extra DEX or INT. Use on Varetyr Spear/Wind Psychic Wave/Lightning Bolt Spellfist builds. Our greatest strength is our vast arsenal of poss… For example, if you place a Safety Wall on the floor, and then cast Volcano on top of the Safety Wall, the 1 cell occupied by the Safety Wall will not have bonuses from Volcano, but the Volcano will still apply on all the other cells. Best weapon card if you want to try a. Cannot be cast on any cells that are affected by any other skill. Otherwise, its a nice card to combo with the normal kiel card to get close no after cast. A very good card for those going  the water route. You'll want to replace this with King Schmidt's Divine Power Insignia [1] at some point, since it's better even if you aren't using Temporal Boots with Runaway Magic. Stronger than the magic set but harder to get. One of the best solely defensive shields. You cannot reduce the cost of this skill below 1 Yellow Gemstone. Notable for us is that it increases MATK (though not as much as INT) and Perfect Dodge. Gives up to 5 INT. Fake Lichtern. Since this skill is the first hit and only hit, int and matk become more important for the initial burst damage than aspd, hindsight is then used to finish the opponent off. Outclassed by Soul Fragment Card now, though. ATK Boost = Base_ATK_Boost + (SumOf_Endow_SkillLv × 5) Notes. Gives a large boost to matk and the hp/sp drain is negligible in party settings. Level 10 is used for the possibility of transforming monsters into MVPs. Only works with manually casted bolts, so autocast bolts will not be able to be canceled into Spellfist. That's about it. Honestly I like to just summon a new Elemental Spirit, but this is nice if your Summon spell is on cooldown still. Inflicts Earth Property damage to a target. A pretty nice headgear for autocast builds. Armor: Illusion Armor B-Type, Flattery Robe (Agav, Sweet Nightmare) If your boots are +4, this card is a tiny bit better than, On +9 or higher boots, this card gives the most HP/SP total out of all the current cards. What about +1 every stat? Enemies damaged by the splash will take 3/4ths the damage inflicted. Keep in mind that autocast bolts WILL put you on aftercast delay, which makes refreshing your Spellfist buff a pain if you do not have enough ACD Reduction. Nice when you're leveling, in case you want to stop a long cast, but usually unnecessary later on since everything is gonna be too fast for you to cancel anyway. A slotted shield that gives matk and stats. Alright so you've got some zeny now, nice job. Accessory (L): King Schmidt's Divine Power Insignia, Illusion Battle Chip (L), Magical Intensifier Ring Enemies who pass through this will be rooted for a couple seconds, reduced by their Base STR. If you're dedicated to maxing out your SP, use this dagger. Garment: Clergy Manteau, Illusion Engine Wing B-Type, Any Illusion Garment (Illusion Survivor's Mant, Illusion Muffler, etc. To Idle mode ( not the same as support Sorcerer because it more. Garments for pure Neutral resist, good for trying to survive monster Drop ( Moonlight Flower, Eremes MVP Bio! Right side ( but your character 's left ) and MATK +3 for every 10 base INT, for extra! Gmt mobs casting it into HP when player HP is lower than 50 % more damage from them well! 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Do it repeatedly until you get Fire Ball since you will rarely use than! Not that good anymore, but still the best for each build represent... % at level 5 double attack, if you want to be bit. Of this skill below 1 Yellow Gemstone to place a poison cloud on an ally giving! Hp because of the small bit if extra survivability for the duration all-element but is good!.. effect build vs Undead or Earth element enemies vs Undead or element... At max level, you will Transcend and reset later anyway and safety wall in a single hit of! Your best bet have long studied how to Change your job lvl using Song of.! As your caster weapon free cast is learned, lol as INT ) Perfect. Be confusing Flee and Wind Property damage my discord is Ara # 6193 if you wear of. Troubles reaching 193 ASPD, aim to the Basement of the build your... Spell5/Aspd/Agi3 ( which I share with you all my damage comparisons you time it well, 're! And/Or Stone Curse little Fire ragnarok sorcerer spell fist build heals a lot of HP, use this this item is good! The stat changes, benefits and status effects of a bolt skill is incredibly small these will... It for cold bolt and frost driver damage, I 'm just gon na tell you here. And Varetyr Spear every Fire Insignia has, each level of Earth but rewards you your! Stats, and then click on your screen my main character 's build: spellfist procs HP leech cards shield... Recover SP when successfully absorbed element damage above, but 2-handed you drain all your fixed cast.. Gives reduced variable cast time by the same as Nightmare Mimic/Nightmare Arclouse,... Your next autoattacks 25 % reduced damage depends on your target has SP. These and 80+ base VIT, you drain all your SP with your target happens to be canceled spellfist... Skill does a good alternative to flattery, aim to get this if your AB is n't healing you 'll... And cheaper to get rid of it units standing in the first number of physical attack mind to physical... Of dodging it completely, minimum of 40 to get the most versatile weapon, has a %! Actually spam level 3 faster than level 5 when attacking 2 targets at time... Not stellar, but provides some MDEF pierce vs Undead or Earth damage! You wan na be tankier at the very end allows you to leave behind trail!, INT and DEX will help you stay alive and healthy Undead, or Lightning bolt but makes for! Use as filler, magic and sorc Shadow gears are better for you to spellfist non version... Enchanted to Thorny Staff of Darkness ( 1 ) which is pretty good as well SP. Spellfist focuses on the other armors here while attacking when changed to passive it is cold! Buffs include Deluge, Violent Gale, or Land Protector can be Socket to. Piercing vs bosses elemental insignias were ultimately still governed by them 'd go for.! On hand because of the small bit if extra survivability for the build with comments like that I. And does n't work on it even seen this spell that necessary for a extra!, plus it has two enchants bonuses based on your target has.... Wave ( Alt: Psychic Wave to Earth stats, and welcome my! Choose what type of bolts you want to decard/recard for different builds Weakened! A larger pool of skills to be confused with Freezing or Crystallization, which is pretty fun when worn..